Best Automobilista 2 Settings for Thrustmaster TX / T300
This page has been updated for patch 1.6.
Automobilista 2 has been a work in progress since its release in 2020, being updated and improved with regular updates. In November 2024 it received its largest update yet in patch 1.6. The game was already very good, and this update makes it even better. The physics have been completely reworked and it feels very good.
For the Thrustmaster TX and T300, the default force feedback isn't terrible by any means, but its a little muted and heavy.
In this guide, we will look at the best settings to use in the Thrustmaster Control Panel and in-game to improve the force feedback.
Thrustmaster Control Panel Settings
Automobilista 2 automatically sets the proper steering angle for each car in the game, so you can leave the Thrustmaster Control Panel set to the maximum.
Setting | Value |
---|---|
Rotation | 900° (TX) 1080° (T300) |
Overall Strength of all forces | 75% |
Constant | 100% |
Periodic | 100% |
Spring | 100% |
Damper | 100% |
BOOST | Off |
Auto-Center | by the game |
Spring and Damper are not used by Automobilista 2, so can be set to any value without issue. As a general rule, I leave these at 100% since there are some games that require them.
BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.
Automobilista 2 Settings
In Options > Controls > Control Scheme:
Setting | Value |
---|---|
Type | Wheel |
Make | Thrustmaster |
Model | TX / T300 |
Pedal Type | Separate |
Make sure the wheel is set properly to get the correct button bindings. Calibrate the wheel and pedals to make sure the Soft Lock is proper and everything is working correctly.
In Options > Controls > Configuration:
Setting | Value |
---|---|
Steering Deadzone | 0 |
Steering Sensitivity | 50 |
Throttle Deadzone | 0 |
Throttle Sensitivity | 50 |
Brake Deadzone | 0 |
Brake Sensitivity | 35 |
Clutch Deadzone | 7 |
Clutch Sensitivity | 50 |
I removed the Throttle and Brake Deadzones, but that's personal preference. You may also want to lower the Throttle Sensitivity, since many of these cars require delicate throttle control.
In Options > Controls > Edit Assignments:
I highly recommend binding buttons for Vehicle FFB Gain Increase and Decrease. This will be very useful for controlling the force feedback strength when you are on track.
In Options > Controls > Force Feedback:
Setting | Value |
---|---|
Type | Default+ |
Gain | 70 |
Low Force Boost | 15 |
FX | 60 |
Damping | 0 |
Type should be Default+. I used to use a custom file for this, but I don't feel that is necessary any longer.
Gain sets the maximum power you feel in heavy cornering, for instance. This will vary quite a bit based on the car. Setting this too high will introduce clipping. Remember that you can bind buttons to change this on the fly.
Low Force Boost is the force in the center of the wheel. This helps you feel many of the lighter forces. Setting this too high will make the centering spring too strong.
FX is the feeling of bumps and kerbs. You may want to adjust this based on the car and track. It can get annoying if the track is particularly bumpy.
Damping adds weight to the wheel. This doesn't make a huge difference, it's a very light force, so I just turn it off.
Conclusion
Automobilista 2 has come a long way over the course of its development. The force feedback has improved a lot and they keep improving other aspects of the game as time goes on. There are a lot of cars and tracks that I haven't raced with in other games, so it's been a lot of fun trying them all out. Admittedly, though, I do find it gets tedious tweaking the force feedback between the different cars.
Let me know if you have any questions or comments.