Best Le Mans Ultimate Settings for Thrustmaster T248
Updated for version 1.3.
Le Mans Ultimate is the new game from the makers of rFactor 2. This is clearly built on the rFactor 2 engine, but has a much nicer game built around it. The driving experience is excellent, though I was hoping for a more full-fledged single player experience.
The Thrustmaster T248 works great, but the game doesn't properly recognize it, so the default values are all wrong. It thinks the wheel is much more powerful than it actually is. I have fixed all of that in these settings.
In this guide, I will first show the settings you need to set in the Thrustmaster Control Panel, on the wheel, and in-game to improve the force feedback.
Thrustmaster Settings
Le Mans Ultimate has a Soft Lock feature, so it will automatically set the proper steering angle for each car in the game.
| On-Wheel Setting | Value |
|---|---|
| ROT | 900° |
| FORCE | 4 |
| FFB | 1 |
FORCE at 4 bars with FFB at 1 creates a perfectly linear force feedback response with no clipping, which is the ideal for any racing game.
| TM Control Panel Setting | Value |
|---|---|
| Rotation | 900° |
| Overall Strength of all forces | 65% |
| Constant | 100% |
| Periodic | 100% |
| Spring | 100% |
| Damper | 100% |
| BOOST | Off |
| Auto-Center | by the game |
Rotation and Overall Strength are identical to the ROT and FORCE wheel settings, respectively. Changing it in one place overwrites the other. I recommend changing these on the wheel and ignoring the values in the Thrustmaster Control Panel.
Spring and Damper are not used by Le Mans Ultimate. I leave these at 100% since there are some games that require them.
BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.
Le Mans Ultimate Settings
In Settings > Controls > Wheel & Pedals > Calibrate:
| Setting | Value |
|---|---|
| Use Steering Wheel Range From Vehicle | On |
| Use Steering Wheel Maximum Rotation from Driver | On |
Use Steering Wheel Range From Vehicle will use the real world steering angle for each car. If you turn this off, you can set your own steering angle that will be used for all cars.
Use Steering Wheel Maximum Rotation from Driver will automatically use the rotation that is set in the Thrustmaster Control Panel.
In Settings > Controls > Wheel & Pedals > Force Feedback:
| Setting | Value |
|---|---|
| Force Feedback Effects | On |
| Invert Force Feedback | On |
| Force Feedback Strength | 95% |
| Force Feedback Smoothing | 5-7 |
| Minimum Steering Torque | 0% |
| Additional Force Feedback Effects | 90% |
| Engine Force Feedback Effects | 0% |
| Collision Strength | 150% |
| Steering Torque Sensitivity | 100% |
| Use Vendor Specific Force Feedback | On |
| Use Constant Steering Force Effect | Off |
Force Feedback Strength is the overall strength of the force feedback. Even 100% works perfectly fine, but you can always adjust this to your liking.
Force Feedback Smoothing should be kept as low as possible to get the most detail. The lower it is, though, the harsher the smaller vibrations will be, particularly if you flat spot a tire. Depending on how you have your wheel mounted, you will need to adjust this to whatever is most comfortable.
Minimum Steering Torque raises the lightest forces. This is not necessary on these wheels.
Additional Force Feedback Effects vibrates the wheel when the car loses traction. This can be useful when you lock up the brakes, or are entering understeer. It's a light effect, so needs to be set very high to be noticeable. If you don't like this kind of effect, feel free to turn this off completely.
Engine Force Feedback Effects has no effect on these wheels. I think this is a TrueForce setting for the Logitech G923.
Collision Strength is how much the wheel shakes when you hit something.
Steering Torque Sensitivity adds or removes weight from the wheel.
Use Constant Steering Force Effect is only used for very old wheels.
Conclusion
Le Mans Ultimate has a lot to like about it. The driving is great and the cars sound good. I'm disappointed there isn't more single player content like the F1 games. This could be a great way to get people into sim racing, especially if there was a driving school or some way to teach the basics in a high quality simulator like this.
Let me know if you have any comments or questions.