Best Wreckfest 2 Settings for Logitech G29 / G920
Wreckfest 2 has just released into Early Access. While the amount of content is limited, the core driving experience is already great. As expected in Early Access, there are some bugs and crashes, but the developers have already addressed some of them, so I don't expect this to be a problem.
The force feedback for the Logitech G29 and G920 is very good. In a game with this much destruction and car damage, it would be very easy for these wheels to become a loud, rattling mess. Thankfully, that is not the case here. The force feedback is smooth and informative, especially when the car is severely damaged. There is a noticeable difference felt between the different cars. Heavier cars have a more sluggish feel while the lighter cars are more snappy.
In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.
G HUB Settings
I recommend using the full 900°, as it matches the in-game steering animation and feels most natural while driving.
Create a new profile for Wreckfest 2 with the following settings:
Setting | Value |
---|---|
Operating Range | 900° |
Sensitivity | 50 |
Centering Spring | Off |
Wreckfest 2 Settings
In Options > Settings > Bindings:
Since there are no preset controller bindings, you'll need to manually configure all the controls, including pedals, steering, and buttons. Be sure to check both the Menu and Driving subsections to find all the main bindings.
In Options > Settings > Controller:
Setting | Value |
---|---|
Controller | Logitech G29 / G920 |
Controller Type | Wheel |
Force Feedback Gain | 100% |
Main Force | 40-60% |
Dynamic Damping | 0-10% |
Steering Lock | 540, due to bug |
Steering Dead Zone | 0% |
Steering Saturation | 100% |
Steering Sensitivity | 50% |
Steering Speed Sensitivity | 0% |
Force Feedback Gain is the overall strength. This seems like a redundant setting, since there is only one real force feedback setting.
Main Force is the actual force feedback setting. I find you need to change this on a per-car basis. Lighter cars can be raised up to 60% (or even higher if you like), but heavier cars need to be lowered to about 40%, or they can get annoyingly heavy to turn.
Dynamic Damping adds a damper force based on your speed. The faster you are going, the more resistance will be in the wheel. You don't need this for most cars. In the lightest cars, you can add a little bit of this (less than 10%), if you want to make the wheel a little less jumpy.
Steering Lock, due to a bug, needs to be set to 540 to use the full 900° rotation of the wheel. This may be fixed in future updates, so check that the steering animation matches your wheel movement through the full rotation and change this as necessary.
Steering Dead Zone, Saturation, Sensitivity and Speed Sensitivity are set to the defaults, producing ideal linear steering.
In Assists:
You can access the Assists menu before you start a race.
Setting | Value |
---|---|
Shifting | Manual / Manual + Clutch |
ABS | Personal Preference |
Traction Control | None |
Stability Control | None |
I recommend turning Traction Control and Stability Control off. These cars aren't particularly hard to control, and it makes the driving experience a little more lively without the assists. This is all personal preference, though, so feel free to use whatever you like here.
Conclusion
Wreckfest 2 is shaping up to be a great game. The driving is solid, with impressive graphics and sound. If all they do is add in a lot more cars and tracks, the game will be a success in my opinion.
Let me know if you have any questions or comments.