Best Wreckfest 2 Settings for Thrustmaster TMX / T150
Wreckfest 2 has just released into Early Access. While the amount of content is limited, the core driving experience is already great. As expected in Early Access, there are some bugs and crashes, but the developers have already addressed some of them, so I don't expect this to be a problem.
The force feedback for the Thrustmaster TMX and T150 is very good. It's smooth and informative, especially when the car is severely damaged. There is a noticeable difference felt between the different cars. Heavier cars have a more sluggish feel while the lighter cars are more snappy.
In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.
Thrustmaster Control Panel Settings
Set the rotation to 900°, even for the T150, so the in-game steering animation matches your wheel's movement.
Setting | Value |
---|---|
Rotation | 900° |
Overall Strength of all forces | 100% |
Constant | 100% |
Periodic | 100% |
Spring | 100% |
Damper | 100% |
BOOST | Off |
Auto-Center | by the game |
Spring and Damper are not used by Wreckfest 2, so can be set to any value without issue. As a general rule, I leave these at 100% since there are some games that require them.
BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.
Wreckfest 2 Settings
In Options > Settings > Bindings:
Since there are no preset controller bindings, you'll need to manually configure all the controls, including pedals, steering, and buttons. Be sure to check both the Menu and Driving subsections to find all the main bindings.
In Options > Settings > Controller:
Setting | Value |
---|---|
Controller | Thrustmaster TMX / T150 |
Controller Type | Wheel |
Force Feedback Gain | 100% |
Main Force | 40-60% |
Dynamic Damping | 0% |
Steering Lock | 540, due to bug |
Steering Dead Zone | 0% |
Steering Saturation | 100% |
Steering Sensitivity | 50% |
Steering Speed Sensitivity | 0% |
Force Feedback Gain is the overall strength. This seems like a redundant setting, since there is only one real force feedback setting.
Main Force is the actual force feedback setting. I find you need to change this on a per-car basis. Lighter cars can be raised up to about 60%, but heavier cars need to be lowered to about 40%, or they can get annoyingly heavy to turn.
Dynamic Damping adds a damper force based on your speed. The faster you are going, the more resistance will be in the wheel. I don't find this necessary.
Steering Lock, due to a bug, needs to be set to 540 to use the full 900° rotation of the wheel. This may be fixed in future updates, so check that the steering animation matches your wheel movement through the full rotation and change this as necessary.
Steering Dead Zone, Saturation, Sensitivity and Speed Sensitivity are set to the defaults, producing ideal linear steering.
In Assists:
You can access the Assists menu before you start a race.
Setting | Value |
---|---|
Shifting | Manual / Manual + Clutch |
ABS | Personal Preference |
Traction Control | None |
Stability Control | None |
I recommend turning Traction Control and Stability Control off. These cars aren't particularly hard to control, and it makes the driving experience a little more lively without the assists. This is all personal preference, though, so feel free to use whatever you like here.
Conclusion
Wreckfest 2 is shaping up to be a great game. The driving is solid, with impressive graphics and sound. If all they do is add in a lot more cars and tracks, the game will be a success in my opinion.
Let me know if you have any questions or comments.